Root of life
music director
Wwise -> Unity head integrator
Responisble for the integration of all music, ambiences and cutscene audio. Using Wwise in parralel with Unity, I was in charge of creating a dynamic music system that operates based off of key game triggers and states.
music composition and arrangement
Responsible for the composition of a full album soundtrack for the game, as well as musical stingers and cues.
lead music technical/art director
In charge of creating a distinct musical identity for the game and insuring Wwise music system is fonctional.