Root of life

music director

Wwise -> Unity head integrator

Responisble for the integration of all music, ambiences and cutscene audio. Using Wwise in parralel with Unity, I was in charge of creating a dynamic music system that operates based off of key game triggers and states.

music composition and arrangement

Responsible for the composition of a full album soundtrack for the game, as well as musical stingers and cues.

lead music technical/art director

In charge of creating a distinct musical identity for the game and insuring Wwise music system is fonctional.

Game demo

Soundtrack

However

Due to production team abandonning this project, the game was never finished and hasn’t seen the light of day and is in a mostly unplayable state.

Previous
Previous

A.L.K.A

Next
Next

Extras